We are seeking £1 million in funding to bring the world’s first fully interactive holographic cartoon to life. This investment will allow us to develop both an immersive, home-based experience and a public installation, offering audiences a truly innovative way to engage with storytelling.
This project has been over 20 years in the making. I have meticulously crafted every element—from the pilot episode, to the animatic, to the music.
The entire animation set has been created in model form, and with the creative foundation already in place, we are ready to take the next bold steps.
In 2012, I even took two of my beloved Pleebles characters and transformed them into AR characters that played music—demonstrating
my commitment to innovation. With key industry connections already in place, I am confident that we can move forward and execute this vision at scale.
1. Cutting-Edge Holographic & AR Development – £250,000
We will invest in a talented team of developers, animators, and AR experts to create a seamless, real-time holographic system.
This technology will allow for dynamic interaction with holographic characters—whether that’s through mobile phones, AR headsets,
or light-field displays. By pushing the boundaries of what’s possible with volumetric capture, AI-driven animation, and holographic projections,
we aim to create a world where digital characters come to life.
2. Prototype & Market-Ready Product – £150,000
With this funding, we will develop a polished prototype that showcases the full capabilities of the holographic experience.
This product will serve as the first glimpse into our vision, offering interactive holograms that users can engage with in real time.
The prototype will be ready for global demonstrations and partnerships, setting the stage for future expansion.
3. Public Installation & Experience Center – £200,000
A central part of this project is the creation of an immersive public installation, where visitors can
experience our holographic world firsthand. Located in the UK, this experience center will feature
state-of-the-art holographic projection systems, motion sensors, and touch-sensitive displays that respond to user interactions.
The public space will serve as a bridge between the digital and physical worlds,
allowing audiences to step into the animated world and interact with the characters in ways that feel real and magical.
4. Scaling, Commercialization & Global Partnerships – £150,000
Once the prototype and installation are complete, this funding will be used to scale the project for broader commercialization.
This includes forming strategic partnerships with leading entertainment venues, tech companies, and
distributors to bring this innovative experience to global audiences.
The goal is not just to create a one-time spectacle but to build a sustainable,
thriving business around the concept. This portion of the budget will also cover
the marketing efforts necessary to generate buzz and excitement around the project.
5. Director & Creator Compensation – £150,000
As the Director and Creator of this pioneering project, it is essential that my role is
compensated fairly for my leadership and creative vision. This portion of the budget will cover
my salary, taxes, and involvement throughout the development process. I will be
overseeing the entire project, from concept to execution, ensuring that the final product
remains true to the original vision and successfully pushes the boundaries of interactive entertainment.
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Half of this will be used to compensate and employ key people. Director Dirk Campbell, Musicians, technical wizards. i know who all of these people are and have strong connections with them.
6. Contingency & Operational Expenses – £100,000
Finally, this allocation will cover any unforeseen expenses, operational needs, and ongoing
development to ensure that the project runs smoothly and meets all technical requirements.
It provides a buffer to account for fluctuations in project costs and ensures that the project stays on track.
Why £1 Million Will Make a Difference
With £1 million in funding, we can fully realize the vision of a groundbreaking holographic cartoon
that will redefine the future of interactive storytelling. This investment will create a one-of-a-kind immersive experience,
blending digital animation, cutting-edge holographic technology, and real-world interaction to create a lasting
impact on the entertainment industry. This project has the potential to capture the imagination of audiences
globally and position us as pioneers in the holographic entertainment space. With 20 years of hard work
already invested and a history of AR innovations like the Pleebles characters from 2012,
this funding will allow us to finally bring this vision to life and deliver an unforgettable experience to the world.
PLEEBLES! - a groundbreaking mixed reality cartoon that will redefine the future of interactive storytelling.
Creating a one-of-a-kind immersive experience, blending digital animation,
cutting-edge AR/VR technology,
model making, story telling and real-world interaction
to create a lasting impact on the entertainment industry.
This project has the potential to capture the imagination of audiences globally pioneering
the emerging mixed reality/holographic entertainment space.
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Reasons to Fund the World’s First Interactive Cartoon World
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Over 20 Years of Development – Ready to Launch
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This project is not just an idea—it’s been meticulously built over two decades. The pilot episode, animatic, music, and model sets are already complete. The creative groundwork is done; now it’s time to bring it to life. 4 Years working at animalive.com and synertial.com have given me the insights and tools to make this happen.
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A World-First Innovation in Entertainment
We are pioneering the first-ever interactive MIXED REALITY cartoon, merging storytelling with cutting-edge technology to create an experience unlike anything seen before. -
Proven AR Success – This Isn’t Our First Step
In 2012, we brought two Pleebles characters to life as AR music performers. That was just the beginning. This project builds on past achievements, pushing the boundaries even further. -
A Market-Ready Vision with Global Potential
We will create both home-based interactive experiences and a public installation, setting the stage for commercialization, scalability, and worldwide adoption. -
A Physical, Immersive Experience in the UK
The funding will support the launch of a state-of-the-art holographic entertainment space, where audiences can step inside a living cartoon, interact with characters, and experience something truly inspiring and magical. -
Tech-Driven, Investor-Backed Future
With advancements in AI animation, volumetric capture, and real-time holograms, we’re at the forefront of a tech revolution. -
Led by an Experienced Creator with Industry Connections
This isn’t just a passion project—it’s a calculated leap forward, led by an expert who has the network, vision, and skills to execute at the highest level. -
A Perfect Fit for the Rising Demand in Immersive Entertainment
Audiences crave new ways to engage with content, and this project delivers. The fusion of storytelling, and interactivity places us ahead of the market curve. -
A Smart, Scalable Investment with Long-Term Potential
This is not a one-time spectacle—it’s a foundation for an entirely new form of entertainment. With a solid business model and future expansion plans.
The Time Is Now. Let’s Make History.
We can redefine entertainment, break technological boundaries, and create an unforgettable experience that captivates the world. The groundwork is laid, the vision is clear—now is the moment to bring it to life.
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